Title: Learning in Games via
Reinforcement and Regularization
Abstract
We
investigate a class of reinforcement learning dynamics where players adjust
their strategies based on their actionsÕ cumulative payoffs over
timeÑspecifically, by playing mixed strategies that maximize their expected
cumulative payoff minus a regularization term. A widely studied example is
exponential reinforcement learning, a process induced by an entropic
regularization term which leads mixed strategies to evolve according to the
replicator dynamics. However, in contrast to the class of regularization
functions used to define smooth best responses in models of stochastic
fictitious play, the functions used in this paper need not be infinitely steep
at the boundary of the simplex; in fact, dropping this requirement gives rise
to an important dichotomy between steep and nonsteep
cases. In this general framework, we extend several properties of exponential
learning, including the elimination of dominated strategies, the asymptotic
stability of strict Nash equilibria, and the convergence of time-averaged
trajectories in zero-sum games with an interior Nash equilibrium.
BIO: Panayotis Mertikopoulos graduated valedictorian from the Physics
Department of the University of Athens in 2003, majoring in astrophysics and
theoretical mechanics. He obtained the M.Sc. and M.Phil. degrees in mathematics
from Brown University, USA, in 2005 and 2006 respectively, and the Ph.D. degree
in applied mathematics from the University of Athens in 2010. During 2010-2011,
he was a post-doctoral researcher at the Economics and Operations Research
Department of ƒcole Polytechnique,
Paris, France. Since 2011, he has been a CNRS researcher at the Laboratoire d'Informatique de
Grenoble, Grenoble, France.
P. Mertikopoulos was an Embeirikeion Foundation Fellow between 2003 and 2006, and received the best paper award in NETGCOOP '12. He is a member of the steering committee of the Optimization and Decision Theory branch of the French Society of Industrial and Applied Mathematics. His main research interests lie in algorithmic learning, optimization, game theory, and their applications to networks and operations research.